How Card Voting Works
On all odd-numbered floors, the game pauses after generation to initiate a Card Vote. Players are presented with a randomized selection of three modifier cards and must democratically align on which buff to apply to the upcoming floor.
The rarity algorithms governing these cards heavily dictate deep-run viability - some cards can make floors dramatically easier while others introduce significant risks.
All Cards by Rarity
Common Cards
Spark ⚡
CommonInjects a baseline +2% increase into the organic Stamina regeneration rate for all Agents.
Speedster 🏃
CommonExpands the maximum theoretical Stamina capacity of all Toons by a flat variable of +10 points.
Rare Cards
Generosity 🎁
RareFundamentally rewrites the generation algorithm for the upcoming floor, artificially skewing item spawns to favor higher-tier consumables.
Mitigration 🛡️
RareActs as a global safety protocol, heavily suppressing the probability algorithms responsible for triggering catastrophic Hazard Events such as Gas Leaks and Blackouts.
Night Vision 👁️
RareEnhances optical rendering capabilities, specifically expanding player sightlines during complete power outages (Blackout hazard).
Respinatory 💨
RareNullifies the severe visual occlusion generated by airborne toxins during Gas Leak hazard events.
Popularity 📈
RareA high-risk multiplier that artificially inflates the spawn rate coefficients for high-tier, lethal Infecteds.
Patch Up 💚
RareTriggers a global, targeted restoration pulse, healing exactly 1 Heart for all currently injured Agents across the map.
Mythical Cards
Recovery ✨
MythicalThe ultimate restorative card - triggers a global team heal that completely restores all active Agents to their maximum health capacity.
Resurrection 💀
MythicalIntervenes in the permadeath mechanic, reinstantiating previously deceased Agents back into the Elevator hub (but they revive completely devoid of their previously accumulated inventory items).
Variable Rarity Cards
Suppression 🚫
DefenseSpecifically neutralizes the extreme velocity buffs granted to Infecteds during the final "Panic Mode" sequence. This is one of the most valuable cards for high-floor survival.
Job Well Done 💰
EconomyFunctions as an economic multiplier, increasing the global yield of Malachor upon objective completion. Essential for farming runs.
Motivate 📊
EconomyA highly controversial economic card that massively amplifies the currency yield of all collected Research Capsules. Can scale single capsules to 17 Malachor.